3 week project, Spring 2012
Mobile game designed and programmed by my partner and me. Made first level, placeholder sound, and menu’s using Adobe AIR.
We also saved each levels data onto the device, that show up in the menu's.
Was planning on having the world turn into a pseudo-3D world after the stick figures get to the end of a stretch, and you tilt the device to the right to keep running on the "wall".
Art + Design by me:
I came up with the idea of the game, and designed some of the UI experience and the main story.